We pick up our story on the second day the adventures return to Breggan.
Kalissa returns with the The serpentine staff of silence as a gift from her father.
Faced with Kalissa’s displeasure at the fact that a) artifacts have been sold that should have been handed over to Hegrin, and b) that she was not cut a share of the loot, Kasglan begins by buying back all the artifacts at a lost of an additional 25gp per item on top of what was already paid out (out of his own pocket). Redistribution of the other spoils follows (Kalissa softens the blow by donating 80 gold to the house fund).
Kasglan also sells the wagon and horses captured from Horwin’s compound and buys a chest and lock that he nails to the bed of the party’s (other) wagon for transporting the artifacts.
Kasglan spends time examining the artifacts and finds the statuettes match the rug. All items are late Imperial Age. Nothing more is discernible by the Cleric.
Our adventurers head out from Breggan on their way to Kilvad taking about a half day to travel. Asking around they soon find Vicoro.
Kalissa gives Vicoro the rose quartz and then inquires about more work. Vicoro describes a regret from his youth. The regret was that he was asked 12 years ago by a beautiful woman to take a child, but turns out it was a horrible hag who took off with the child.
He explains that the hag is a shape shifter and was last seen in the town of Goodfish.
The adventurers have dinner with Vicoro to decide on whether to take the quest as a group.
Kasglan cast the Zone of Truth spell to determine if Vicoro is telling the truth. Vicoro was telling the truth about the child. They also discover the mothers name is Fiona and if possible to return the child if found.
Vicoro offers 500gp to bring back the head of the hag. The group decides to take the job.
Kasglan and Sim stick around the establishment and spends the night drinking. Kasglan is hit on by a woman, but because of his bumbling, she loses interest.
The group each recieves 75XP.
Our adventurers head out that morning toward Stormhaven, stopping in Morgan’s Crossing for the night. Kalissa and Aetadius stay in the wagon while the others go into the tavern.
While in the tavern, the mysterious woman from the woods appears with a bag of 300 gold and thanks us for taking out the bandits.
She grants the group a time to ask her questions.
Paxton asks her name and she responds that it’s too complicated for our understanding. He follows up with how do people address her and she responds with “Sister”.
Kasglan asks about the importance of the letters. She responds with that the letters themselves mean nothing, but may contain clues to other treasures or adventures.
Paxton asks how she was able to find them and she responds with, “it’s easy when you can see across dimensions”.
Paxton asks if she means us any ill will and she responds, " if I wanted to harm you, it would have been done".
She thanks us again for taking on the Iron Alliance and a warning that releasing the innocent may come back to haunt us.
Paxton asks if it’s possible to ask her for information or assistance. She gives a clay coin and says to break the coin, but didn’t clarify what happens if that happens.
Paxton ask what dimension/plane she is from and she answer that she is from the outer plane.
She concludes the questions and leaves through a bright blue portal outside.
Kalissa sees the portal from the wagon and leaves to go in to the tavern to speak with the other party members. The others fill her in on the conversation with “Sister”.
120XP for that encounter
Our adventures have an uneventful travel to Stormhaven.
Hegrin arrives during breakfast and is quite annoyed and displays a letter sent by Kalissa that outlines the sell of the artifacts. As a penalty, Hegrin is fining the group 2000gp. Kasglan angrily engages him and Hegrin is annoyed and raised the penalty to 2500gp. After some conversation with Kalissa, he lowers it back down to 2000gp.
Hegrin wants his money in 3 days. Kalissa tries to persuade him to extend it, but he is unrelenting.
Paxton follows him out and continues to persuade him for more time. Hegrin can’t give more time, so he lowers it to 1500gp.
Hegrin explains why we are collecting artifacts. He says he works for an unknown noble woman who arrives at night with a bodygaurd to inspect the artifacts after we return.
Kalissa wants to ask her father for a loan and if he says no, then the group decides how loyal they want to continue to be to the Historical Society.
Kasglan comes up with the idea to offer up 100 of the foreign gold pieces to appeal to him as a collector. Paxton modifies that idea, and suggests selling selected local antique coins to coin collectors, which fetches ~1250 gold. Paxton manages to talk Hegrin into accepting this sum while Kalissa distracts Kasglan by taking him out drinking.
The same night, the team places Aetidius and Sim into staking out the warehouse to identify Hegrin’s mysterious patron. When she appears, she appears to be an affluent human female in her sixties, accompanied by a huge (7’+) bodyguard who is most likely not human. She takes a few hours to inspect the newly recovered artifacts before exclaiming in Elvish that none of the items are what she’s looking for, and she and her bodyguard leave. Sim manages to follow her to a house within Stormhaven (noted on the map). Sim goes up to the house to peer in the window and sees nothing of note.
The next day, Kalissa meets with her parents only to discover that no noble lives in that house or that neither is even familiar with the woman described.
The group decided to table this investigation, but enlist one of the house halflings to keep an eye on the house.
Kasglan negotiates a charter boat to Goodfish for 50gp. The 2-day boat ride is uneventful.
The group arrives in a pitiful looking Goodfish. Arriving in such a small town attracts the attention of the townsfolk. Coming off the boat, Kalissa comes off first and distracts the townsfolk by handing out copper.
Paxton uses invisibility to hide the lessers and is shaken down by the boat captain for more money to keep quite about the lessers. Paxton pays 5gp with the promise for 5 more if he waits.
The group makes their way to the Shrieking Shrimp Inn. Sim and Aetadius scout the rest of the town. Aetadius discovers a house that stands out from the others. No vegetation has grown on the property.
While in the bar, Kalissa strikes up a conversation with Fiona, the parent of the abducted child. She shares her story. Kalissa offers to help.
As the evening progresses, a Garon Glumm visits the table asking why the group is in town. Kalissa explains that she has come into land and looking for young land hands. It is discovered that Garon is the local historian. Kalissa inquires about the run down home and Garon explains that the house belongs to the widow of a town’s fisherman, Clara Pools. Clara lost her husband 15 years ago.
Game is concluded.